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     O multiplayer Online está a baixar as vendas dos jogos?

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    O Online Multiplayer é responsável pela cada vez menor venda de jogos?
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    sidsidsid




    MensagemAssunto: O multiplayer Online está a baixar as vendas dos jogos?   Ter Set 07, 2010 10:49 pm

    O que achas?

    Será o Preço o principal factor?
    A Pirataria?
    O multiplayer online?
    Ou... será a qualidade medíocre dos jogos na sua maioria?

    É justo o dinheiro ficar apenas nas mãos de duas ou três companhias? (Blizzard com WOW, Activision com COD´s, e Microsoft com Halo´s)? Se isto acontece, mais dia menos dia, vamos ter serviços online multiplayer PAGOS e BEM PAGOS, porque é a única maneira de fazer o cliente (o jogador que só joga a um jogo milhares de horas) gastar dinheiro.

    Quotes:

    Citação:
    Good call by Michael Pachter. Instead of pointing to the reason of
    piracy for a decline in software sales, he has actually made a
    compelling case. Pacther believes that the games software sales decline
    has been caused by online multiaplyer functionality. With over 25
    million people playing the likes of MW 2, FIFA 10, Gears of War 2 etc
    for hours on end, Pachter realises that this is severely limiting other
    titles sales. Does this ring true for you?

    Here's what Pachter said as quoted by MCV, " We still believe that the biggest driver of
    the sales declines over the last 18 months is online multiplayer
    functionality, with an estimated 25m people playing many titles for
    hours on end".


    Citação:
    I know I logged hundreds of hours online in TF2, BF1942, BF2, L4D and
    L4D2. But back in the day I also clocked just as many hours playing
    multiplayer Golden Eye, Mario Kart 64, Killer Instinct, Samurai Showdown
    and Mortal Kombat. I've also spent way to much time playing Civ and
    Total War games in single player and lan-modes.

    So the real problem is that is a game is good enough to keep playing
    then other games sales are effected.


    Citação:
    My theory is that they created all this online gaming hype primarily to
    fight piracy, coz it makes it much easier to force you online and do
    shitloads of extra checks on the server side, that you cannot hack, not
    because it's such a great gaming experience. In the end all you get is
    some kiddies playing 24/7 or who don't know how to use brakes in racing
    games, and constantly crash into you before every curve, that you are
    driving into properly...

    Nice to see that it bites them in the ass after all...


    Citação:
    I agree with this. Think of the millions that play COD and Halo for
    1000's of hours. Thats users that most likely only will buy a new COD
    and Halo and nothing else. These play a game to death online. When the
    overpriced COD map packs sell millions, its obvious that these people is
    too much into the game.

    It clearly hurts sales for other games.

    ......and WOW players? Millions bought WOW new, and still only play this
    game after years. The only one benefittng from this is Blizzard.


    Citação:
    its not mp, its online mp and yes just look at the quality (i know there
    are exceptions) of much of the games released to market, the single
    player game is pathetic, enemy ai is an afterthought and the whole game
    is built around online mp and sell punter more stuff that should have
    been there to start with.

    i for one would love to see a return to proper single player games with
    offline mp and maybe online mp as an afterthought, just imagine, you buy
    your new £50 game and sit down to play it only to see days slip away,
    how much better that is than getting it home, booting it up and watching
    the end credits before teatime as has become the standard now.

    for once pacther is right it is online multiplayer that is killing the
    industry because its encouraging nothing but weak generic clones
    designed not to provide entertainment but to provide a platform to sell
    you more stuff whilst relying on human opponents to provide the
    entertainment.


    Citação:
    If pacther is right, then the industry will try and seek out a solution,
    that solution will only involve more charges, let's not be naive about
    it, probably trying to pave a way to charge for the online component of a
    game.

    There is no way developers are going to revert back to predominantly a
    single player bias and offline multi player when online multi player is
    to be the new 'cash cow'


    Citação:
    "weak generic clones " couldn't have said it better. Most of these fps
    and rts are the same ,and when someone innovates they just copy that and
    the cycle begins ( example move and kinect). " platform to sell you
    more stuff"...yep that's why i never got into world of warcraft, you
    already bought the game and pay for internet yet they want you to pay
    monthly subscriptions plus downloadable content. Oh yeah downloadable
    content and add ons please, they should have had it in the game to begin
    with, its not like they filled the disc anyways, especially the ps3
    blu-ray.

    .........................................................................................
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    akznx




    MensagemAssunto: Re: O multiplayer Online está a baixar as vendas dos jogos?   Ter Set 07, 2010 10:54 pm

    Para mim o que me impede de comprar os jogos é mesmo o preço que são preços que não fazem sentido em Portugal.

    .........................................................................................


    spoNNGGYYYYYYY ?


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    iceburn91




    MensagemAssunto: Re: O multiplayer Online está a baixar as vendas dos jogos?   Ter Set 07, 2010 11:58 pm

    O Online Multiplayer é responsável pela cada vez menor venda de jogos?

    Eu acho que não até penso que existem mais pessoas temos o exemplo dos jogos socais.
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