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| Estatísticas | Temos 767 usuários registrados O último usuário registrado atende pelo nome de Luxy_Show
Os nossos membros postaram um total de 52851 mensagens em 9112 assuntos
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| Autor | Mensagem |
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RpTr3LzE

 | Assunto: Re: Killzone 3 Ter Jul 13, 2010 5:53 pm | |
| Eu acho que aquela pode ser sim a tal capa .. |
|  | | sidsidsid

 | Assunto: Re: Killzone 3 Sex Jul 16, 2010 3:18 pm | |
| Killzone 3 developers have been talking about Killzone 2's weighty control scheme and the work they've being doing to improve the accuracy and responsiveness of the controls.
Full details from official site:
One of the most characteristic qualities of Killzone 2 was its control scheme, which underscored the weighty feel of the game's first-person animations. It was also Killzone 2's most divisive quality: some players loved the sense of realism it provided, while others believed it impacted the responsiveness too much.
For Killzone 3, Guerrilla's developers are aiming to keep the unique sense of weight in the game while ramping up the accuracy and responsiveness of the controls. We talked to Game Director Mathijs de Jonge to get a better idea of the considerations involved with the redesign.
"Our first priority when we started working on the controls for Killzone 3 was to listen closely to Killzone 2's players - what they liked, what they disliked, and how they felt things could be improved," Mathijs says. "Accuracy and responsiveness consistently came up as the top issues. At the same time, a lot of players were saying they loved the weighty feel."
That might sound contradictory, but one doesn't have to preclude the other. "For the most part, the unique sense of weight in Killzone 2 comes directly from the first-person animations, not from the control scheme," Mathijs explains. "The speed of movement and the way the camera bobs up and down are consistent with the view of a person carrying around heavy equipment."
When the team went back to the drawing board, they began by exhaustively analyzing every aspect of the underlying system, taking into consideration factors like input lag, acceleration and dead zone [the amount of movement on the analog stick required to produce a reaction in the game –Ed.] and how each affected the overall gameplay. Their findings were used to make improvements to the accuracy and responsiveness of the controls.
The results so far have been very encouraging. "Right now it's still a work in progress," Mathijs says, "but we're definitely getting there. We’ve recalibrated the dead zone to be more responsive and significantly reduced the input lag, resulting in far better accuracy. Best of all, we've managed to retain that sense of weight that set Killzone 2 apart from other shooters. I can't wait for people to try it out."
Source http://www.killzone.com/kz/news.psml .........................................................................................   |
|  | | Caesar

 | Assunto: Re: Killzone 3 Sab Jul 17, 2010 3:51 pm | |
| My my, how far we've come in terms of technology these days, even on consoles. Loading screens used to be standard in every game, with waiting 10-30 seconds to play ten more minutes before another loading screen was expected. This generation changed that. From Call of Duty's four to six second load for online levels to Uncharted's cutscenes where the level is loaded in disguise, we've seen amazing stuff and now come to expect it. Following the footsteps of its console exclusive brothers, Killzone 3 will not have those dreaded loading screens. And I could not have thought it would better for another game than this one (perhaps Modnation Racers can get some help too). Loading screens lasted 20-30 seconds in Killzone 2, even longer for multiplayer games. The cool 3D screens did distract us for a bit but often we sat there waiting for a turn to take on the Helghan. Herman Hulst, the managing director at Sony's first party studio, Guerilla Games, has confirmed that Killzone 3 has come a long way technologically and an example of that is the omission of loading screens. "We're excited what the PS3 can do for us and what we can do for it... (speaking of loading screens), literally everything is streamed now".
This can only be good news as we can expect a more story driven game from cutscenes and the ability to always keep being in the action. .........................................................................................  |
|  | | Almeida

 | Assunto: Re: Killzone 3 Qui Jul 29, 2010 4:12 pm | |
|  OMZG'???????????????????????????? .........................................................................................  |
|  | | Jeremias25

 | Assunto: Re: Killzone 3 Qui Jul 29, 2010 4:17 pm | |
| Já andam a testar... Lá para outubro deve sair para os beta testers ......................................................................................... Chuck Norris begins Call of Duty at 11th prestige... "Yo Mama so fat that if she played MW2, i would Spawn outside the map..." |
|  | | OMGWTFBBW

 | Assunto: Re: Killzone 3 Qui Jul 29, 2010 4:52 pm | |
| e este cromos tem direito...........
posso ser amigo da marle??? va lá .........................................................................................  |
|  | | t0xiik

 | Assunto: Re: Killzone 3 Seg Ago 09, 2010 1:03 am | |
| Boas,
Também tinha um contacto a jogar Killzone3. Como e que eles conseguiram? o.O |
|  | | t0xiik

 | Assunto: Re: Killzone 3 Seg Ago 09, 2010 6:18 am | |
| | Citação: | | O Mkings faz parte da Community Team da Sony portanto é normal que tenha acesso. Ele já anda a jogar há 3 semanas. |
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|  | | iceburn91

 | Assunto: Re: Killzone 3 Seg Ago 09, 2010 7:22 am | |
| é bom ter o cu quente XDD |
|  | | Jeremias25

 | Assunto: Re: Killzone 3 Seg Ago 09, 2010 1:01 pm | |
| http://beta.killzone.com/kz3/beta-login.html ......................................................................................... Chuck Norris begins Call of Duty at 11th prestige... "Yo Mama so fat that if she played MW2, i would Spawn outside the map..." |
|  | | MeireLjoao2015

 | Assunto: Re: Killzone 3 Seg Ago 09, 2010 1:07 pm | |
| AS VEzes vale apena ter cunhas!!boa |
|  | | Jeremias25

 | |  | | lordfc

 | Assunto: Re: Killzone 3 Seg Ago 09, 2010 1:49 pm | |
| beta tester olé olé! beta tester olé olé! .........................................................................................  |
|  | | Caesar

 | Assunto: Re: Killzone 3 Seg Ago 09, 2010 5:09 pm | |
| 10/08
β .........................................................................................  |
|  | | Almeida

 | Assunto: Re: Killzone 3 Seg Ago 09, 2010 5:26 pm | |
| fuck all of you .........................................................................................  |
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