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		<title>Temática Gamer</title>
		<link>http://www.xpx-clan.com/tematica-gamer-f119/-t1.htm</link>
		<description>Gamer Thematic</description>
		<lastBuildDate>Thu, 09 Sep 2010 09:31:40 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>Temática Gamer</title>
			<url>http://i60.servimg.com/u/f60/13/80/78/58/newban10.jpg</url>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/-t1.htm</link>
		</image>
		<item>
			<title>Videogames Math</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/videogames-math-t6921.htm</link>
			<dc:creator>Jeremias25</dc:creator>
			<description><![CDATA[<img src=http://5.media.dorkly.cvcdn.com/82/28/4cbe332a403b41df9a02ae6597267add.jpg>
<br />
<img src=http://8.media.dorkly.cvcdn.com/40/24/3a3b428d83a9c3d8760f44586e957964.jpg>]]></description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 09 Sep 2010 09:31:40 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/videogames-math-t6921.htm#43649</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/videogames-math-t6921.htm</guid>
		</item>
		<item>
			<title>Publicidade Anti-GuitarHero</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/publicidade-anti-guitarhero-t6913.htm</link>
			<dc:creator>Jeremias25</dc:creator>
			<description><![CDATA[<img src=http://cache-02.gawkerassets.com/assets/images/9/2010/09/500x_teenspirit.jpg width=590>
<br />

<br />
<img src=http://adsoftheworld.com/files/images/sparrow_guitars_shine.preview.jpg>
<br />

<br />
<img src=http://adsoftheworld.com/files/images/sparrow_guitars_mom_0.preview.jpg>]]></description>
			<category>Temática Gamer</category>
			<pubDate>Wed, 08 Sep 2010 15:47:46 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/publicidade-anti-guitarhero-t6913.htm#43607</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/publicidade-anti-guitarhero-t6913.htm</guid>
		</item>
		<item>
			<title>Game Over Guy With Emotional Problems...</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/game-over-guy-with-emotional-problems-t6911.htm</link>
			<dc:creator>Jeremias25</dc:creator>
			<description>Isto é o que o Game Over Guy tem vontade de dizer quando eu jogo um Beat'em Up...





















 </description>
			<category>Temática Gamer</category>
			<pubDate>Wed, 08 Sep 2010 12:04:04 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/game-over-guy-with-emotional-problems-t6911.htm#43588</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/game-over-guy-with-emotional-problems-t6911.htm</guid>
		</item>
		<item>
			<title>CoD Pokemon Style!</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/cod-pokemon-style-t6782.htm</link>
			<dc:creator>bluefran</dc:creator>
			<description>



The video was created by the people at Blasted Roof

 and uploaded to YouTube this week. The creators did an extraordinary 

job mixing two of the biggest franchises in entertainment history.

You've got your re-done title screen:





Your custom Call of Duty Pokémon:





Your team of CoD Pokémon (with a call-out to Infinity Ward's Robert Bowling, aka FourZeroTwo):





Your classic Pokémon-style battle:





And you even have that key element of Pokémon, evolution:





Unfortunately,  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 27 Aug 2010 00:57:52 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/cod-pokemon-style-t6782.htm#42496</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/cod-pokemon-style-t6782.htm</guid>
		</item>
		<item>
			<title>Street Fighter Beatbox</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/street-fighter-beatbox-t6753.htm</link>
			<dc:creator>Jeremias25</dc:creator>
			<description><![CDATA[<object style="height: 344px; width: 425px"><param name="movie" value="http://www.youtube.com/v/JoEwfyKaGRg"><param name="allowFullScreen" value="true"><param name="allowScr&#105;ptAccess" value="always"><embed src="http://www.youtube.com/v/JoEwfyKaGRg" type="application/x-shockwave-flash" allowfullscreen="true" allowScr&#105;ptAccess="always" width="425" height="344"></object>]]></description>
			<category>Temática Gamer</category>
			<pubDate>Wed, 25 Aug 2010 09:46:40 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/street-fighter-beatbox-t6753.htm#42323</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/street-fighter-beatbox-t6753.htm</guid>
		</item>
		<item>
			<title>5 Life Lessons I Learned from Video Games</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/5-life-lessons-i-learned-from-video-games-t6578.htm</link>
			<dc:creator>psipunisher</dc:creator>
			<description>5 Life Lessons I Learned from Video Games

by Vlad Micu on 08/09/2010



 

Vlad Micu is an aspiring game professional from the Netherlands. He possesses a Bachelor in Communications and recently finished a Masters degree in New Media and Digital Culture at the University of Utrecht.



In 2007, he founded his own company; VGVisionary to build up is contacts and experience within the industry. During that time, he has had the opportunity to travel the world and attend numerous trade shows, as  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Mon, 09 Aug 2010 19:02:03 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/5-life-lessons-i-learned-from-video-games-t6578.htm#40725</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/5-life-lessons-i-learned-from-video-games-t6578.htm</guid>
		</item>
		<item>
			<title>Eye Mario System enables your face to control any NES game (video)</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/eye-mario-system-enables-your-face-to-control-any-nes-game-video-t6552.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>We'll be straight with you -- prior to this fine day, we'd never heard of the whiz kids at Waterloo Labs, but we'll be keeping our focus locked on their initiatives from this point forward. Why, you ask? Just look at that bloke above, who is in the middle of asking Mario to leap over a tunnel with a simple eye movement. Granted, we've seen eye-controlled interfaces before, but there's just something -- shall we say... inspirational  -- about being able to control your favorite NES titles with  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 07 Aug 2010 03:54:19 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/eye-mario-system-enables-your-face-to-control-any-nes-game-video-t6552.htm#40520</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/eye-mario-system-enables-your-face-to-control-any-nes-game-video-t6552.htm</guid>
		</item>
		<item>
			<title>Gamerator - AWESOME!</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/gamerator-awesome-t6502.htm</link>
			<dc:creator>Jeremias25</dc:creator>
			<description>Buy the Gamerator Today!



















Your custom-built Gamerator is available for purchase for &#36;3,499(US).



Please read before ordering: Each Gamerator is custom-built to order, so please allow approximately 4 weeks until your unit is ready to ship. We will charge a &#36;1,000 deposit upon your initial order, and will not charge the remaining amount until your unit is completed and ready to ship. If for some reason you need to cancel your Gamerator order, we will refund your deposit  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Tue, 03 Aug 2010 09:20:30 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/gamerator-awesome-t6502.htm#40155</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/gamerator-awesome-t6502.htm</guid>
		</item>
		<item>
			<title>Iuri Monteiro Prova final</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/iuri-monteiro-prova-final-t6425.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>



-Olá

-Estou aqui para apresentar a PAP 10 que tem como tema 

principal Self-Promo

 ou Promoção Pessoal.

-Este tema pretende que o aluno se promova como futuro profissional, tendo

 uma série de peças gráficas que sejam o seu suporte de divulgação para 

entrar no mercado de trabalho.

-Assim como tema escolhi os videojogos para me promover.

-Tenho a certeza que é a melhor forma de me promover pois é algo que 

eu gosto de fazer nos meus tempos recreativos e pela qual tenho  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Mon, 26 Jul 2010 19:48:39 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/iuri-monteiro-prova-final-t6425.htm#39411</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/iuri-monteiro-prova-final-t6425.htm</guid>
		</item>
		<item>
			<title>Developers' Greatest Ever Verbal Attacks</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/developers-greatest-ever-verbal-attacks-t6380.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Back again with another Top # post (I love these things) this time its 

developers greatest foot in mouth moments, Come on in click that Read 

More button.











#7 - Stuart Black (Creative Director - Codemasters)

Known for slating everyone elses shooters when he can barely finish his 

own.

	

		

			

			

				There’s a lot of cover-based shooters out at the moment… F**king 

boring. I can’t be bothered hanging around like that.

			

		



	





 #6 - Mark Rein (Vice President  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 22 Jul 2010 06:26:24 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/developers-greatest-ever-verbal-attacks-t6380.htm#39066</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/developers-greatest-ever-verbal-attacks-t6380.htm</guid>
		</item>
		<item>
			<title>Nuevo récord del mundo de juego sin descanso: 50 horas de Red Dead Redemption</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/nuevo-record-del-mundo-de-juego-sin-descanso-50-horas-de-red-dead-redemption-t6377.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>



Si pensabas que con esas noches de torneos al FIFA con tus amigos podías 

presumir de ser un auténtico vampiro consolero, atento a este grupo de 

amigos daneses que han batido el actual récord del mundo de juego sin 

descanso. Nada más y nada menos que 50 horas continuas de Red Dead 

Redemption se han tirado durante un fin de semana sin soltar el DualShock 3 para 

conseguir los 1.000 euros de premio que daba la organización si se 

superaba la actual marca de 40 horas. Seguro que  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Wed, 21 Jul 2010 18:16:54 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/nuevo-record-del-mundo-de-juego-sin-descanso-50-horas-de-red-dead-redemption-t6377.htm#39023</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/nuevo-record-del-mundo-de-juego-sin-descanso-50-horas-de-red-dead-redemption-t6377.htm</guid>
		</item>
		<item>
			<title>How to Overcome a Gaming Addiction </title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/how-to-overcome-a-gaming-addiction-t6301.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description><![CDATA[<object width="780" height="745"><param name="movie" value="http://www.youtube.com/v/KVaV0OZ2kFM&amp;hl=pt_BR&amp;fs=1?hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscr&#105;ptaccess" value="always"></param><embed src="http://www.youtube.com/v/KVaV0OZ2kFM&amp;hl=pt_BR&amp;fs=1?hd=1" type="application/x-shockwave-flash" allowscr&#105;ptaccess="always" allowfullscreen="true" width="780" height="745"></embed></object>]]></description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 16 Jul 2010 13:23:37 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/how-to-overcome-a-gaming-addiction-t6301.htm#38459</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/how-to-overcome-a-gaming-addiction-t6301.htm</guid>
		</item>
		<item>
			<title>Why Are Consoles Banned In China?</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/why-are-consoles-banned-in-china-t6286.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description> Video game consoles are illegal in China. Ironically, 

the Wii, the PS3 and the Xbox 360 are Chinese made. And there is a 

flourishing PC gaming culture. There has to be a reason for this ban. 

Turns out, there is.

&quot;Consoles have been banned in China since the year 2000,&quot; Lisa Hanson

 from market researcher Niko 

Partners tells Kotaku. &quot;The government thought that was the best way

 to protect Chinese youth from wasting their minds on video games, after

 a parental outcry.&quot;  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 15 Jul 2010 14:20:42 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/why-are-consoles-banned-in-china-t6286.htm#38347</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/why-are-consoles-banned-in-china-t6286.htm</guid>
		</item>
		<item>
			<title>The HaX Life : Pro Gamers</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/the-hax-life-pro-gamers-t6226.htm</link>
			<dc:creator>Jeremias25</dc:creator>
			<description>Razer: The Hax Life (Full Version) from cultofrazer on Vimeo. </description>
			<category>Temática Gamer</category>
			<pubDate>Sun, 11 Jul 2010 22:52:16 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/the-hax-life-pro-gamers-t6226.htm#37918</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/the-hax-life-pro-gamers-t6226.htm</guid>
		</item>
		<item>
			<title>Robert Bowling</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/robert-bowling-t3644.htm</link>
			<dc:creator>Kikobq</dc:creator>
			<description>

















































Stalker mode : ON </description>
			<category>Temática Gamer</category>
			<pubDate>Wed, 28 Oct 2009 20:53:25 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/robert-bowling-t3644.htm#20642</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/robert-bowling-t3644.htm</guid>
		</item>
		<item>
			<title>LEGO: The First-Person Shooter</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/lego-the-first-person-shooter-t5921.htm</link>
			<dc:creator>bluefran</dc:creator>
			<description>LEGO games have mostly been confined to kid's titles and platformers. We've yet to see a LEGO first-person shooter. If we ever do, I really hope it looks like this.



This is a bolt-action Lee Enfield sniper rifle, built to scale by Jack Streat, and made entirely out of LEGO. It's not built to just look like a rifle, it actually works as a rifle, with a spring-loaded clip (that shoots LEGO bricks), sliding bolt, scope, trigger and one hell of a punch.



The FPS action begins at around the 50-second  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 12 Jun 2010 10:18:08 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/lego-the-first-person-shooter-t5921.htm#35571</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/lego-the-first-person-shooter-t5921.htm</guid>
		</item>
		<item>
			<title>List of Bannned video games around the world</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/list-of-bannned-video-games-around-the-world-t5913.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>haha I came across this

Manhunt and manhunt 2 seem to be in every list.

man I feel sorry for Australia

hope they dont ban Dead rising 2

that would suck big time



Australia



Video games in Australia cannot be rated R18+ as the rating only exists for film. This has led to the various following games being refused classification. Refused classification (RC) is more of a legal term and does not necessarily mean banned as an individual is still allowed to own RC games (with the exception being  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 11 Jun 2010 09:55:40 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/list-of-bannned-video-games-around-the-world-t5913.htm#35470</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/list-of-bannned-video-games-around-the-world-t5913.htm</guid>
		</item>
		<item>
			<title>Games & Violence</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/games-violence-t5910.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Games & Violence   





        

            

Download the 2010 

              Essential Facts About 

          Games and

          Youth Violence 

        



        Facts, common sense  and numerous studies all debunk the myth

 that there is a link between computer  and video games and violence.  

Blaming  video games for violence in the real world is no more 

productive than blaming  the news media for bringing crimes of violence 

into our homes night after  night.  Having someone  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 11 Jun 2010 07:14:26 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/games-violence-t5910.htm#35459</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/games-violence-t5910.htm</guid>
		</item>
		<item>
			<title>The Transformation of video games industry</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/the-transformation-of-video-games-industry-t5909.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>http://www.theesa.com/gamesindailylife/transformation.pdf





The Transformation of the Video Game Industry 





        

        

Download Backgrounder 

        



        In the 1970s, individual gamers pecked at keyboards or 

manipulated a dial to move black-and-white dots across the screen.  

Thirty years later, games are an experience for groups of family and 

friends as they send their cartoon avatars soaring through 

multi-dimensional virtual cities. The gamer audience has expanded,  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 11 Jun 2010 07:12:01 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/the-transformation-of-video-games-industry-t5909.htm#35457</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/the-transformation-of-video-games-industry-t5909.htm</guid>
		</item>
		<item>
			<title>Big Gamer Survey 2010 - Oportunidade de ganhar dois jogos</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/big-gamer-survey-2010-oportunidade-de-ganhar-dois-jogos-t5899.htm</link>
			<dc:creator>psipunisher</dc:creator>
			<description><![CDATA[Simples cliquem aqui :
<br />

<br />
<a href="http://playfire.com/gamersurvey/313631303237" target="_blank">http://playfire.com/gamersurvey/313631303237</a>
<br />

<br />
Tem algumas perguntas pertinentes e interessantes da comunidade no mundo.......e ainda podem ganhar dois jogos.]]></description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 10 Jun 2010 10:08:58 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/big-gamer-survey-2010-oportunidade-de-ganhar-dois-jogos-t5899.htm#35372</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/big-gamer-survey-2010-oportunidade-de-ganhar-dois-jogos-t5899.htm</guid>
		</item>
		<item>
			<title>University 'Overwhelmed' by Interest in Games Design Degree</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/university-overwhelmed-by-interest-in-games-design-degree-t5529.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Some believe that having a big-time 

college football team is the key to boosting enrollment. George Mason 

University has found that offering a degree in video game design does 

the trick, too.		GMU, located in Fairfax, Va. and the Washington 

D.C. metropolitan area, says the Fall 2010 anticipated enrollment in its

 newly created Computer Game Design program is five times what it 

expected. &quot;We've been overwhelmed,&quot; said Scott M. Martin, assistant dean

 for Technology, Research  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 24 Apr 2010 20:57:21 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/university-overwhelmed-by-interest-in-games-design-degree-t5529.htm#32421</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/university-overwhelmed-by-interest-in-games-design-degree-t5529.htm</guid>
		</item>
		<item>
			<title>5 Ideas for Running a Gaming Center</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/5-ideas-for-running-a-gaming-center-t5794.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>The old arcades of long ago have mostly disappeared in the U.S. Today, gaming centers can be thought of as modern arcades, containing PCs and consoles for games instead of just arcade machines. There was one such gaming center near me that was awesome to go to, but ultimately shared the same fate as most gaming centers seem to do and closed after 2 years, and it's been greatly missed.  Below are a few ideas about running a gaming center that I’ve thought of based on my experiences.



Charge  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 27 May 2010 04:09:18 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/5-ideas-for-running-a-gaming-center-t5794.htm#34388</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/5-ideas-for-running-a-gaming-center-t5794.htm</guid>
		</item>
		<item>
			<title>Why We Play Mario</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/why-we-play-mario-t5793.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>













If one video game character has withstood the 

test of time, it's Mario. Despite playing second fiddle to a giant ape 

in his 1980 debut, Donkey Kong, 

everyone's favorite Italian plumber went on to star in the 

world-changing NES classic, Super Mario Bros.,

 and subsequently saved the video game industry from itself -- a much 

greater feat than rescuing some ditzy princess.  

Granted, Mario's initial adventure in the Mushroom Kingdom wasn't the

 first side-scrolling 2D  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 27 May 2010 04:07:48 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/why-we-play-mario-t5793.htm#34387</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/why-we-play-mario-t5793.htm</guid>
		</item>
		<item>
			<title>The 15 Most Annoying Levels In Video Game History</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/the-15-most-annoying-levels-in-video-game-history-t5789.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>

 



	Gamers love a good challenge. Unless it involves an underwater 

level. Or a mine cart. Or pretty much anything from Mega Man 9. Come to 

think of it, gamers are frustrated by a lot of things. Here’s a tribute 

to the levels that made us collectively break our controllers.







	1. Battle Toads: Turbo Tunnel











	The most annoying level of the Citizen Kane of near-impossible video

 games, the BattleToads speederbike level, is the reason why the Game 

Genie and adderall  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 27 May 2010 03:44:16 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/the-15-most-annoying-levels-in-video-game-history-t5789.htm#34374</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/the-15-most-annoying-levels-in-video-game-history-t5789.htm</guid>
		</item>
		<item>
			<title>5 Reasons It's Still Not Cool to Admit You're a Gamer</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/5-reasons-it-s-still-not-cool-to-admit-you-re-a-gamer-t5788.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>

						

					

Let's get this out of the way right now: 

The only reason I don't have more game consoles hooked to my TV is 

because I'm out of ports on the back for cables to plug into, and I 

don't want to have to get off the sofa to switch over. I've been playing

 video games since the Carter administration. So do not compare

 me to Roger &quot;I

 never play video games yet dismiss them as worthless&quot; Ebert here. 

Just... don't. I would have taken my SNES as my date to senior  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 27 May 2010 03:33:09 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/5-reasons-it-s-still-not-cool-to-admit-you-re-a-gamer-t5788.htm#34370</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/5-reasons-it-s-still-not-cool-to-admit-you-re-a-gamer-t5788.htm</guid>
		</item>
		<item>
			<title>How The Pros Mock Nintendo</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/how-the-pros-mock-nintendo-t5781.htm</link>
			<dc:creator>bluefran</dc:creator>
			<description>For two decades, people have been paid to make fun of Nintendo. These professionals are hired by big companies that either hate Nintendo or consider Nintendo to be semi-ridiculous.



(Irony: These pros never laugh last.)



Here are their finest works.



We'll start with a recent example, to put this trend in a modern context. We've got Activision, a company that supports all Nintendo platforms, but, hey, if they want to kick Mario Kart in the shins (or punch them in the balls), they will try.  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Wed, 26 May 2010 20:01:58 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/how-the-pros-mock-nintendo-t5781.htm#34318</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/how-the-pros-mock-nintendo-t5781.htm</guid>
		</item>
		<item>
			<title>Gaming addiction grips youngsters</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/gaming-addiction-grips-youngsters-t5778.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Gaming addiction grips youngsters





            

                      

    

  Sponsored by

  

    

  



  

                                      

                                

                    

                                          It took over my life: Jack,

 15, became addicted to computer games and suffered as a result

                                      



                              		

            

            

                

                         ...</description>
			<category>Temática Gamer</category>
			<pubDate>Wed, 26 May 2010 13:24:47 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/gaming-addiction-grips-youngsters-t5778.htm#34293</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/gaming-addiction-grips-youngsters-t5778.htm</guid>
		</item>
		<item>
			<title>Worst controllers ever?</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/worst-controllers-ever-t5753.htm</link>
			<dc:creator>bluefran</dc:creator>
			<description>Resident Evil 4 Chainsaw Controller









Rez Trance Vibrator













Death Crimson Custom Controller











Palm-Sized Dance Pads











Dragon Quest Slime Controller









Katana









Grip







Spongebob's







image source: Kotaku </description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 22 May 2010 19:41:02 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/worst-controllers-ever-t5753.htm#34103</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/worst-controllers-ever-t5753.htm</guid>
		</item>
		<item>
			<title>Smooth or Textured: Does Mouse Pad Surface Impact Performance?</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/smooth-or-textured-does-mouse-pad-surface-impact-performance-t5740.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>http://www.surl.org/usabilitynews/72/MousePad.asp



Smooth or Textured: Does Mouse Pad Surface Impact Performance?





By Jeremy 

Slocum and Shelby Thompson







    Summary: This study examined the effects of 

mouse pad usage on performance of a target acquisition task. Results 

indicated no performance difference between three specialized mouse 

pads, a traditional mouse pad and no mouse pad. In addition, no 

significant differences were found between each of the mousing surfaces 

based  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 21 May 2010 12:43:57 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/smooth-or-textured-does-mouse-pad-surface-impact-performance-t5740.htm#34002</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/smooth-or-textured-does-mouse-pad-surface-impact-performance-t5740.htm</guid>
		</item>
		<item>
			<title>The Effect of Input Device on Video Game Performance</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/the-effect-of-input-device-on-video-game-performance-t5739.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>http://www.surl.org/usabilitynews/101/gaming.asp



The Effect of Input  Device on Video Game Performance





           by Kelsi

 Lenz





           

    Summary:    First-person shooter (FPS) games 

have become increasingly popular, and the player’s ability to accurately

 control their weapon is very important in these games.  This study 

assesses players’ accuracy on eliminating targets in the FPS game Star 

Wars Battlefront IITM using three different input devices 

(mouse, Playstation  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 21 May 2010 12:41:55 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/the-effect-of-input-device-on-video-game-performance-t5739.htm#34001</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/the-effect-of-input-device-on-video-game-performance-t5739.htm</guid>
		</item>
		<item>
			<title>Examining the Critical User Interface Components of First-Person Shooter (FPS) Games</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/examining-the-critical-user-interface-components-of-first-person-shooter-fps-games-t5738.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>http://www.surl.org/usabilitynews/102/FPS.asp



Examining the Critical User Interface Components of First-Person 

Shooter (FPS) Games           





              Kelsi

 Lenz & Doug Fox 





           

             Summary: First-person shooter (FPS) 

video games have become the 3rd highest selling genre of video game in 

the entertainment software industry.  One important component of a FPS 

is the interface that provides feedback on a player’s status in the 

game. In this study,  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 21 May 2010 12:40:17 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/examining-the-critical-user-interface-components-of-first-person-shooter-fps-games-t5738.htm#34000</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/examining-the-critical-user-interface-components-of-first-person-shooter-fps-games-t5738.htm</guid>
		</item>
		<item>
			<title>15 Dias Comemorativos Geeks</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/15-dias-comemorativos-geeks-t5625.htm</link>
			<dc:creator>Jeremias25</dc:creator>
			<description>The following is a guest post by D. Salmons from iGadget Life. If you are looking for the television reviews or interested in some other products, this website is good for you.



We all know about the major holidays, and most of us celebrate at least a few of them. But, underneath those happy holidays that we all share, there lurks a mass of lesser known holidays that beg for our attention.



As it would happen, there exists a segment of our population that closely mirror these unsung holidays.  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 06 May 2010 14:04:55 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/15-dias-comemorativos-geeks-t5625.htm#33162</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/15-dias-comemorativos-geeks-t5625.htm</guid>
		</item>
		<item>
			<title>20 Video Games That Pushed the Envelope</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/20-video-games-that-pushed-the-envelope-t5623.htm</link>
			<dc:creator>Jeremias25</dc:creator>
			<description>Since their rise to popularity in the 1980s, video games have constantly pushed the boundaries of what’s appropriate in entertainment, especially in entertainment primarily aimed at teens and young children. There’s no shortage of infamous titles out there, from games that broke taboos about sex and violence to those that were deemed so offensive that they were recalled or never even released. Part of the appeal of games, whether it’s in the college dorm room or at home, Here are 20 of  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 06 May 2010 11:01:28 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/20-video-games-that-pushed-the-envelope-t5623.htm#33157</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/20-video-games-that-pushed-the-envelope-t5623.htm</guid>
		</item>
		<item>
			<title>Video game addicts reject holidays, play video games for a week instead</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/video-game-addicts-reject-holidays-play-video-games-for-a-week-instead-t5467.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>A new report that looks into the future of the travel industry indicates

 that video game addicts may well reject holidays in the sunshine and 

instead opt to have a full week in front of their consoles. Have you 

ever done this or considering it? Gaming is great of course but it's 

always nice to have a break, right?



A report looking into the travel industry of the future  reveals 

video game addicts could reject foreign holidays in favour of a  week in

 front of their consoles.





  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 15 Apr 2010 12:39:41 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/video-game-addicts-reject-holidays-play-video-games-for-a-week-instead-t5467.htm#31940</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/video-game-addicts-reject-holidays-play-video-games-for-a-week-instead-t5467.htm</guid>
		</item>
		<item>
			<title>Avatar: The Movie: A Game?</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/avatar-the-movie-a-game-t5237.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>

There's some debate on my forums about various movie reviews like

 this one that call Avatar "like a video game."

The problem some of my forum members have is when movie reviewers 

call something "like a video game" and have no idea what they are 

talking about. Take this quote:



You’ll feel like you just mastered the greatest video game ever 

conceived in an amazing three-hour setting. You’ll change your life, get

 the girl and save the world, yet all you had to do was sit back  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:26:21 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/avatar-the-movie-a-game-t5237.htm#30403</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/avatar-the-movie-a-game-t5237.htm</guid>
		</item>
		<item>
			<title>Street Fighter HD Remix Features</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/street-fighter-hd-remix-features-t5236.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>You get a hell of a lot when you buy Street Fighter HD Remix, way 

more than you might realize. Lets go over all the goodies.



1)

 Two games in one. You get the gameplay of the classic Super 

Street Fighter 2 Turbo, just like the arcade, and the brand new sequel 

to that game, Street Fighter HD Remix, both in one package. (They are 

called Classic and Remixed in the menus.) That means you get the 

nostalgia of the old, awesome gameplay AND you get a new, rebalanced 

game guided by the  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:23:25 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/street-fighter-hd-remix-features-t5236.htm#30402</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/street-fighter-hd-remix-features-t5236.htm</guid>
		</item>
		<item>
			<title>Subtractive Design</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/subtractive-design-t5235.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>(This article originally appeared in Game Developer 

Magazine.)

Subtractive design is the process of removing imperfections and 

extraneous parts in order to strengthen the core elements. You can think

 of a design as something you build up, construct and let grow, but it’s

 pruning away the excess that gives a design a sense of simplicity, 

elegance, and power.

"Make everything as simple as 

possible, but not simpler." —Albert Einstein

First let's look at the theory behind this  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:21:36 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/subtractive-design-t5235.htm#30401</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/subtractive-design-t5235.htm</guid>
		</item>
		<item>
			<title>Writing Well, Part 3: Origins of a Writer</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-3-origins-of-a-writer-t5234.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>When writers are asked how to write well, they often reflexively talk

 about their childhood and how they became writers. James Joyce did

 it, George Orwell did

 it, and Steven King did

 it. I thought this was a strange pattern at first, but now I 

understand it. Writing well is not just about clarity and omitting 

needless words—it goes all the way down to the core of a person, and so 

writers tend to tell you about who they are to explain how or why they 

write as they do.



Many  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:20:17 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-3-origins-of-a-writer-t5234.htm#30400</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-3-origins-of-a-writer-t5234.htm</guid>
		</item>
		<item>
			<title>Writing Well, Part 2: Clear Thinking, Clear Writing</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-2-clear-thinking-clear-writing-t5233.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Fortunately, the act of composition, or creation, 

disciplines the mind; writing is one way to go about thinking, and the 

practice and habit of writing not only drain the mind but supply it, 

too.

–Strunk and White, The

 Elements of Style



I’ve found Strunk and 

White’s quote above to be exactly right. When I sit down to write about 

an idea I have clear in my head, I often find that it was not so clear 

after all. The act of putting it into writing—making it tangible—often  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:19:27 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-2-clear-thinking-clear-writing-t5233.htm#30399</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-2-clear-thinking-clear-writing-t5233.htm</guid>
		</item>
		<item>
			<title>Writing Well, Part 1: Sensibilities</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-1-sensibilities-t5232.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>You should care about good writing. My English teachers cared about 

good writing, and they did a good job imparting their writing 

sensibilities to me, even though most of them hated me. What they never 

taught me though, was why I should care about good writing. I 

figured it was like ballet dancing; dancers strive to be the best they 

can at their craft for its own sake, as well as to impress the 

judges—that small group who can actually detect the nuances between two 

different performances.



Writing  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:18:31 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-1-sensibilities-t5232.htm#30398</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/writing-well-part-1-sensibilities-t5232.htm</guid>
		</item>
		<item>
			<title>Balancing Puzzle Fighter</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/balancing-puzzle-fighter-t5231.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>It was a great honor to have the opportunity to design the balance 

changes and help oversee the new art for the High Definition version of 

Capcom’s Puzzle Fighter. Game developers do not often talk about why 

specific changes were made, so I thought the fans (and other game 

developers) might be interested in the reasoning behind these balance 

changes.

My high level goal was to change as little as possible because the 

original game is very well-designed and fun. I would even go as  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:17:32 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/balancing-puzzle-fighter-t5231.htm#30397</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/balancing-puzzle-fighter-t5231.htm</guid>
		</item>
		<item>
			<title>Fail-safes in Competitive Game Design: A Detailed Example</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/fail-safes-in-competitive-game-design-a-detailed-example-t5230.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>I'd like to take an in-depth look at an example of 

designing balance into a game through the use of fail-safes. Although 

I'm choosing a fighting game, the lessons should apply to many types of 

games. I'll go into some excruciating, genre-heavy details, but I think 

that's necessary to give the full force of what's really going on here.

Welcome

 to MvC2, don't even ask.Some games end up balanced 

through sheer coincidence, such as the fighting game Marvel vs. Capcom 

2, which is &quot;accidentally  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:16:28 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/fail-safes-in-competitive-game-design-a-detailed-example-t5230.htm#30396</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/fail-safes-in-competitive-game-design-a-detailed-example-t5230.htm</guid>
		</item>
		<item>
			<title>Playing to Win, Part 3: Not Playing to Win</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-3-not-playing-to-win-t5229.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Ok, ok. I’ll let you in on the secret: “playing to win” at all times 

is counter-productive. If you want to win over the long-term, then you 

can’t play every single game as if it were a tournament finals. If you 

did you wouldn’t have time for basic R&amp;D, you’d never learn the 

quirky nuances that show up unexpectedly at tournaments, and you are 

likely to get stuck honing sub-optimal tactics.

Basic R&amp;D



Playing

 to win and playing to learn are often at odds. If you  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:15:33 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-3-not-playing-to-win-t5229.htm#30395</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-3-not-playing-to-win-t5229.htm</guid>
		</item>
		<item>
			<title>Playing to Win, Part 2: Mailbag</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-2-mailbag-t5228.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Rebuttals and Clarifications





My original Playing to Win article generated an incredible amount of 

e-mail, mostly of the form:

Dear Sirlin,



I thoroughly enjoyed your Play to Win 

article. It has changed the way I think about games. [Or, I always 

believed the same things about games but you put them into words for 

me.] What you described about Street Fighter is exactly the same for 

[game X] that I play.



This

 man just read Playing to Win. "Game X" took the form of 

Counter-strike,  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:14:45 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-2-mailbag-t5228.htm#30394</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-2-mailbag-t5228.htm</guid>
		</item>
		<item>
			<title>Playing to Win, Part 1</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-1-t5227.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>I wrote this article many years ago. It was so widely quoted and 

valuable to so many that I spent two years writing the book Playing to Win. The book is far

 more polished than these articles, better organized, and covers many, 

many additional topics not found on my site. If you have any interest in

 the process of self-improvement through competitive games, the book 

will serve you better than the articles.



Playing to Win,

 Part 1



Playing to win is the most important and most widely  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 13 Mar 2010 05:13:31 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-1-t5227.htm#30393</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/playing-to-win-part-1-t5227.htm</guid>
		</item>
		<item>
			<title>Videojogos com Saúde - parte 3</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-parte-3-t5216.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Clique

 aqui para ouvir este programa.



	

      Qual a relação entre os videogames e Medicina? Aposto que sua 

resposta foi nenhuma, ou talvez o jogo do seriado House que está sendo 

desenvolvido para videogames. Mas eles tem muito mais em comum do que 

você possa imaginar.



Um aplicativo chamado BodyViz foi desenvolvido na Universidade de 

Iowa, nos Estados Unidos. Esse programa serve para ajudar os médicos a 

interagirem com as imagens tridimensionais obtidas através de exames  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Thu, 11 Mar 2010 01:32:07 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-parte-3-t5216.htm#30314</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-parte-3-t5216.htm</guid>
		</item>
		<item>
			<title>Videojogos com Saúde - parte 2</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-parte-2-t5099.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Creio poder afirmar com algum grau de confiança que ficou 

relativamente bem demonstrado nesse artigo que os videojogos podem 

efectivamente ter um papel positivo na sociedade (não obstante os seus 

aspectos negativos como este),

 e é um pouco nesse sentido que pretendo orientar as minhas próximas 

palavras.

De seguida pretendo mostrar mais algumas experiências interessantes 

neste âmbito e alguns títulos de relevo nesta área tão delicada, que é a

 Saúde.













Dificilmente  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Fri, 26 Feb 2010 14:21:22 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-parte-2-t5099.htm#29538</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-parte-2-t5099.htm</guid>
		</item>
		<item>
			<title>My gaming resolution by Zebrah</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/my-gaming-resolution-by-zebrah-t5063.htm</link>
			<dc:creator>Rubwar</dc:creator>
			<description>Citação:For too much of my life I have been a mindless consumer of time. Now, I worry endlessly that this new generation is making the same mistakes I now deeply regret.



My 2010 Gaming Resolution. I hope my message is honest and clear.



	    Video Games |  | My Gaming ResolutionXBox 360 | Playstation 3 | Nintendo Wii </description>
			<category>Temática Gamer</category>
			<pubDate>Sat, 20 Feb 2010 21:55:46 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/my-gaming-resolution-by-zebrah-t5063.htm#29249</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/my-gaming-resolution-by-zebrah-t5063.htm</guid>
		</item>
		<item>
			<title>Dependência em Internet e Jogos Electrónicos</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/dependencia-em-internet-e-jogos-electronicos-t5005.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>em:

http://pplware.sapo.pt/internet/dependencia-em-internet-e-jogos-electronicos/



Hoje em dia a grande maioria das pessoas tem acesso a um computador. E

 as novas tecnologias estão acessíveis a pessoas de todas as idades e 

classes sociais. A que mais alicia os Jovens é a Internet e o Jogo 

Electrónico.

A Internet é um mundo que nos promove a facilitação de muitas 

tarefas, a comunicação com família, amigos e/ou colegas que estejam em 

qualquer ponto do mundo, a visualização  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Tue, 16 Feb 2010 09:16:17 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/dependencia-em-internet-e-jogos-electronicos-t5005.htm#28793</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/dependencia-em-internet-e-jogos-electronicos-t5005.htm</guid>
		</item>
		<item>
			<title>Videojogos com Saúde</title>
			<link>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-t5004.htm</link>
			<dc:creator>SIDSIDSID</dc:creator>
			<description>Criado por Paulo Silva em  15 de Fevereiro de 2010 |  15 comentários 



			









Actualmente a indústria dos videojogos, 

uma das mais lucrativas de sempre, enfrenta não só barreiras de cariz 

técnico mas também relacionadas com uma área bem mais delicada: a Saúde.

 Frequentemente se associam (negativamente) os efeitos dos videojogos à 

saúde física e psicológica de quem os joga, culpabilizando os casos de 

agressividade, vício, ansiedade, stress, comportamentos menos adequados  ...</description>
			<category>Temática Gamer</category>
			<pubDate>Tue, 16 Feb 2010 09:15:42 GMT</pubDate>
			<comments>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-t5004.htm#28792</comments>
			<guid>http://www.xpx-clan.com/tematica-gamer-f119/videojogos-com-saude-t5004.htm</guid>
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